C++ Code Generator (Free AI Tool)
AI-powered C++ code generator. Convert plain English to modern C++17/20 code. Generate classes with smart pointers, STL algorithms, templates, multithreading. Memory-safe code with RAII patterns and exception handling.
Paste code in both editors to see differences
Hint: Paste original code on left, modified code on right, then click Compare to see differences highlighted.
Hint: Paste your code, customize font size and line numbers, then click Export PDF to download formatted code.
Hint: Paste your JWT token to decode and view its header, payload, and signature. The tool validates token structure and format.
Hint: Select conversion type, paste your data, and get instant conversion. Supports JSON, YAML, XML, Excel, PDF, and more.
Issue Description
Hint: Describe what you want to build or paste requirements, select target language, and click Generate.
How It Works
- 1
Describe Your C++ Code Need
Write plain English: Create a template class for a binary search tree with insert, find, and delete operations using smart pointers and iterators following STL conventions.
- 2
AI Generates Modern C++ Code
Advanced AI creates code with smart pointers (unique_ptr, shared_ptr), RAII patterns, move semantics, const correctness, exception safety, and modern C++17/20 features like structured bindings and concepts.
- 3
Copy Memory-Safe Code
Get production-ready C++ with automatic memory management, proper resource cleanup, exception handling, and modern features following C++ Core Guidelines.
Legacy vs Modern C++
| Feature | Legacy C++ | Modern C++ (AI) |
|---|---|---|
| Memory Management | Manual new/delete | Smart pointers |
| Type Safety | C-style casts | Modern casts |
| Iteration | Index-based loops | Range-based for |
| Null Handling | NULL pointers | nullptr/optional |
| Resource Safety | Manual cleanup | RAII pattern |
| Speed | Hours to code | Seconds to generate |
Examples
Example 1: Smart Pointer RAII Class
Plain English:
"Create a file handler class that opens a file in constructor,
automatically closes in destructor, provides read/write methods,
and uses RAII pattern with exception safety." #include <fstream>
#include <string>
#include <stdexcept>
#include <memory>
/**
* RAII file handler with automatic resource management.
*
* Opens file in constructor, guarantees closure in destructor.
* Provides exception-safe file operations.
*/
class FileHandler {
private:
std::unique_ptr<std::fstream> file_;
std::string filename_;
public:
/**
* Opens file with specified mode.
*
* @param filename Path to file
* @param mode File open mode (ios::in, ios::out, etc.)
* @throws std::runtime_error if file cannot be opened
*/
explicit FileHandler(const std::string& filename,
std::ios::openmode mode = std::ios::in | std::ios::out)
: file_(std::make_unique<std::fstream>(filename, mode)),
filename_(filename) {
if (!file_->is_open()) {
throw std::runtime_error("Failed to open file: " + filename);
}
}
// Disable copy (file handles are not copyable)
FileHandler(const FileHandler&) = delete;
FileHandler& operator=(const FileHandler&) = delete;
// Enable move semantics
FileHandler(FileHandler&& other) noexcept
: file_(std::move(other.file_)),
filename_(std::move(other.filename_)) {}
FileHandler& operator=(FileHandler&& other) noexcept {
if (this != &other) {
file_ = std::move(other.file_);
filename_ = std::move(other.filename_);
}
return *this;
}
/**
* Destructor automatically closes file.
*
* RAII guarantees cleanup even if exceptions occur.
*/
~FileHandler() {
if (file_ && file_->is_open()) {
file_->close();
}
}
/**
* Writes data to file.
*
* @param data String to write
* @throws std::runtime_error if write fails
*/
void write(const std::string& data) {
if (!file_ || !file_->is_open()) {
throw std::runtime_error("File not open for writing");
}
*file_ << data;
if (file_->fail()) {
throw std::runtime_error("Write operation failed");
}
}
/**
* Reads entire file content.
*
* @return File contents as string
* @throws std::runtime_error if read fails
*/
std::string read() {
if (!file_ || !file_->is_open()) {
throw std::runtime_error("File not open for reading");
}
file_->seekg(0, std::ios::beg);
std::string content((std::istreambuf_iterator<char>(*file_)),
std::istreambuf_iterator<char>());
if (file_->bad()) {
throw std::runtime_error("Read operation failed");
}
return content;
}
/**
* Gets filename.
*
* @return Filename string
*/
const std::string& filename() const noexcept {
return filename_;
}
}; Key Changes:
The AI generated modern C++ code demonstrating RAII and memory safety: (1) unique_ptr for automatic file stream management eliminating manual cleanup, (2) RAII pattern guarantees file closure in destructor even with exceptions, (3) Explicit constructor prevents implicit conversions, (4) Member initializer list for efficiency, (5) Deleted copy constructor/assignment (Rule of Five) since file handles are non-copyable, (6) Move constructor/assignment with noexcept for move semantics, (7) Exception safety with proper error messages, (8) Const correctness with const& parameters and const member functions, (9) noexcept specification for functions that cannot throw, (10) Comprehensive Doxygen-style comments. The class follows C++ Core Guidelines: no manual new/delete, RAII for resources, proper exception handling, move semantics for efficiency, and const correctness. Production-ready for file I/O operations with guaranteed resource cleanup.
Example 2: Template Container with STL
Plain English:
"Create a generic cache template class using unordered_map,
with get, put, and size methods, LRU eviction policy,
and thread-safe operations using mutex." #include <unordered_map>
#include <list>
#include <mutex>
#include <optional>
#include <stdexcept>
/**
* Thread-safe LRU cache with generic key-value storage.
*
* @tparam Key Type of cache keys (must be hashable)
* @tparam Value Type of cached values
*/
template<typename Key, typename Value>
class LRUCache {
private:
size_t capacity_;
mutable std::mutex mutex_;
std::list<Key> lru_list_; // Most recent at front
std::unordered_map<Key, std::pair<Value, typename std::list<Key>::iterator>> cache_;
/**
* Moves key to front of LRU list (most recently used).
*
* @param key Key to update
* @note Caller must hold mutex lock
*/
void touch(const Key& key) {
auto it = cache_.find(key);
if (it != cache_.end()) {
lru_list_.erase(it->second.second);
lru_list_.push_front(key);
it->second.second = lru_list_.begin();
}
}
public:
/**
* Constructs LRU cache with specified capacity.
*
* @param capacity Maximum number of items to cache
* @throws std::invalid_argument if capacity is 0
*/
explicit LRUCache(size_t capacity) : capacity_(capacity) {
if (capacity == 0) {
throw std::invalid_argument("Cache capacity must be greater than 0");
}
}
/**
* Retrieves value from cache.
*
* @param key Key to lookup
* @return Optional containing value if found, nullopt otherwise
* @note Thread-safe operation
*/
std::optional<Value> get(const Key& key) {
std::lock_guard<std::mutex> lock(mutex_);
auto it = cache_.find(key);
if (it == cache_.end()) {
return std::nullopt;
}
touch(key);
return it->second.first;
}
/**
* Inserts or updates value in cache.
*
* If cache is full, evicts least recently used item.
*
* @param key Key to insert/update
* @param value Value to store
* @note Thread-safe operation
*/
void put(const Key& key, const Value& value) {
std::lock_guard<std::mutex> lock(mutex_);
auto it = cache_.find(key);
// Update existing key
if (it != cache_.end()) {
it->second.first = value;
touch(key);
return;
}
// Evict LRU if at capacity
if (cache_.size() >= capacity_) {
const Key& lru_key = lru_list_.back();
cache_.erase(lru_key);
lru_list_.pop_back();
}
// Insert new key
lru_list_.push_front(key);
cache_[key] = {value, lru_list_.begin()};
}
/**
* Gets current cache size.
*
* @return Number of items in cache
* @note Thread-safe operation
*/
size_t size() const {
std::lock_guard<std::mutex> lock(mutex_);
return cache_.size();
}
/**
* Clears all items from cache.
*
* @note Thread-safe operation
*/
void clear() {
std::lock_guard<std::mutex> lock(mutex_);
cache_.clear();
lru_list_.clear();
}
}; Key Changes:
The AI generated advanced C++ template code with modern features: (1) Template class with generic Key/Value types for reusability, (2) std::optional for safe nullable returns instead of exceptions or special values, (3) std::mutex with std::lock_guard for RAII-based thread safety, (4) std::unordered_map for O(1) average lookup performance, (5) std::list for efficient LRU tracking with O(1) insertion/deletion, (6) Iterator storage in map for O(1) list updates, (7) Mutable mutex allows locking in const methods, (8) Private touch() method for internal LRU updates, (9) Explicit constructor prevents implicit conversions, (10) Comprehensive Doxygen comments with @tparam, @param, @return, @note tags. The implementation demonstrates: LRU eviction algorithm, thread-safe operations with proper locking, efficient data structures (hash map + linked list), move semantics for performance, and exception safety. Production-ready for caching systems in multithreaded C++ applications requiring high performance and thread safety.
Frequently Asked Questions
The AI generates various C++ code: classes with constructors/destructors, template functions and classes, STL containers (vector, map, set, unordered_map), smart pointers (unique_ptr, shared_ptr, weak_ptr), lambda expressions, range-based for loops, move semantics with rvalue references, RAII patterns for resource management, algorithms from <algorithm> header, multithreading with std::thread and std::mutex, file I/O with fstream, exception handling with try-catch, and modern C++11/14/17/20 features. Generated code follows C++ Core Guidelines.
Yes. Generated C++ code uses modern features: auto keyword for type inference, range-based for loops, nullptr instead of NULL, smart pointers for automatic memory management, move semantics with std::move, lambda expressions with captures, constexpr for compile-time evaluation, std::optional for nullable values, structured bindings in C++17, concepts in C++20, and standard library algorithms. Code avoids raw pointers, manual memory management, and C-style casts following modern C++ best practices.
Yes. Generated C++ code emphasizes memory safety: smart pointers (unique_ptr, shared_ptr) for automatic cleanup, RAII pattern for resource management, no manual new/delete, proper copy/move constructors and assignment operators (Rule of Five), const correctness, bounds checking with at() instead of operator[], exception safety guarantees, and proper destructor implementation. Code follows C++ Core Guidelines for memory safety and prevents common issues like memory leaks, dangling pointers, and buffer overflows.